Reward System implemented.


Hi there, I've finally implemented the reward system I previously mentioned. 

It's currently 92 days since the first release and I've only put out two versions because of various IRL problems so it's totally understandable that I still don't have any paying supporters and I'm even lucky to have one consistent commenter. I also understand that my writing ability is crap but hopefully my experience working on this game will help to improve that.

Anyways, back to the reward system. I purposely set the prices of tiers that would influence the game high to avoid having too many hands affecting it and eventually having more agency over it than me.  While i really appreciate the support, having around 10 people each asking me to focus on different characters would be really hard and could end up wrecking my release schedule. This is why I had to set that tier high.

In the future I might make a few modifications and add more rewards to them but I'll be sticking to these for now.I'm looking forward to your future support and hopefully being able to get better equipment soon. 


Thank you very much to pizzaboy75 for the consistent words of encouragement, I really appreciate them and they keep me going whenever I am overcome with cringe or self loathing and consider scraping the project.


That's all for now, see you in the coming progress report.

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wow i started crying man, when i read the bottom of the post, I'm so glad i could be there to cheer you up, i will be here every step of the way, i truly think you can make a great game, as always keep up the work but don't overdo it and stay healthy.

Thank you very much